using Silk.NET.Vulkan; using System; namespace Ryujinx.Graphics.Vulkan { static class FenceHelper { private const ulong DefaultTimeout = 100000000; // 100ms public static bool AnySignaled(Vk api, Device device, ReadOnlySpan fences, ulong timeout = 0) { return api.WaitForFences(device, (uint)fences.Length, fences, false, timeout) == Result.Success; } public static bool AllSignaled(Vk api, Device device, ReadOnlySpan fences, ulong timeout = 0) { return api.WaitForFences(device, (uint)fences.Length, fences, true, timeout) == Result.Success; } public static void WaitAllIndefinitely(Vk api, Device device, ReadOnlySpan fences) { Result result; while ((result = api.WaitForFences(device, (uint)fences.Length, fences, true, DefaultTimeout)) == Result.Timeout) { // Keep waiting while the fence is not signaled. } result.ThrowOnError(); } } }