using LibHac; using LibHac.Common; using LibHac.Common.Keys; using LibHac.Fs; using LibHac.Fs.Fsa; using LibHac.Fs.Shim; using LibHac.FsSrv; using LibHac.FsSystem; using LibHac.Ncm; using LibHac.Spl; using LibHac.Tools.Es; using LibHac.Tools.Fs; using LibHac.Tools.FsSystem; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS; using System; using System.Buffers.Text; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using Path = System.IO.Path; using RightsId = LibHac.Fs.RightsId; namespace Ryujinx.HLE.FileSystem { public class VirtualFileSystem : IDisposable { public static string SafeNandPath = Path.Combine(AppDataManager.DefaultNandDir, "safe"); public static string SystemNandPath = Path.Combine(AppDataManager.DefaultNandDir, "system"); public static string UserNandPath = Path.Combine(AppDataManager.DefaultNandDir, "user"); public KeySet KeySet { get; private set; } public EmulatedGameCard GameCard { get; private set; } public EmulatedSdCard SdCard { get; private set; } public ModLoader ModLoader { get; private set; } private readonly ConcurrentDictionary _romFsByPid; private static bool _isInitialized = false; public static VirtualFileSystem CreateInstance() { if (_isInitialized) { throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!"); } _isInitialized = true; return new VirtualFileSystem(); } private VirtualFileSystem() { ReloadKeySet(); ModLoader = new ModLoader(); // Should only be created once _romFsByPid = new ConcurrentDictionary(); } public void LoadRomFs(ulong pid, string fileName) { var romfsStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); _romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) => { oldStream.Close(); return romfsStream; }); } public void SetRomFs(ulong pid, Stream romfsStream) { _romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) => { oldStream.Close(); return romfsStream; }); } public Stream GetRomFs(ulong pid) { return _romFsByPid[pid]; } public string GetFullPath(string basePath, string fileName) { if (fileName.StartsWith("//")) { fileName = fileName.Substring(2); } else if (fileName.StartsWith('/')) { fileName = fileName.Substring(1); } else { return null; } string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName)); if (!fullPath.StartsWith(AppDataManager.BaseDirPath)) { return null; } return fullPath; } internal string GetSdCardPath() => MakeFullPath(AppDataManager.DefaultSdcardDir); public string GetNandPath() => MakeFullPath(AppDataManager.DefaultNandDir); public string SwitchPathToSystemPath(string switchPath) { string[] parts = switchPath.Split(":"); if (parts.Length != 2) { return null; } return GetFullPath(MakeFullPath(parts[0]), parts[1]); } public string SystemPathToSwitchPath(string systemPath) { string baseSystemPath = AppDataManager.BaseDirPath + Path.DirectorySeparatorChar; if (systemPath.StartsWith(baseSystemPath)) { string rawPath = systemPath.Replace(baseSystemPath, ""); int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar); if (firstSeparatorOffset == -1) { return $"{rawPath}:/"; } var basePath = rawPath.AsSpan(0, firstSeparatorOffset); var fileName = rawPath.AsSpan(firstSeparatorOffset + 1); return $"{basePath}:/{fileName}"; } return null; } private string MakeFullPath(string path, bool isDirectory = true) { // Handles Common Switch Content Paths switch (path) { case ContentPath.SdCard: path = AppDataManager.DefaultSdcardDir; break; case ContentPath.User: path = UserNandPath; break; case ContentPath.System: path = SystemNandPath; break; case ContentPath.SdCardContent: path = Path.Combine(AppDataManager.DefaultSdcardDir, "Nintendo", "Contents"); break; case ContentPath.UserContent: path = Path.Combine(UserNandPath, "Contents"); break; case ContentPath.SystemContent: path = Path.Combine(SystemNandPath, "Contents"); break; } string fullPath = Path.Combine(AppDataManager.BaseDirPath, path); if (isDirectory && !Directory.Exists(fullPath)) { Directory.CreateDirectory(fullPath); } return fullPath; } public void InitializeFsServer(LibHac.Horizon horizon, out HorizonClient fsServerClient) { LocalFileSystem serverBaseFs = new LocalFileSystem(AppDataManager.BaseDirPath); fsServerClient = horizon.CreatePrivilegedHorizonClient(); var fsServer = new FileSystemServer(fsServerClient); RandomDataGenerator randomGenerator = Random.Shared.NextBytes; DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator); // Use our own encrypted fs creator that doesn't actually do any encryption fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator(); GameCard = fsServerObjects.GameCard; SdCard = fsServerObjects.SdCard; SdCard.SetSdCardInsertionStatus(true); var fsServerConfig = new FileSystemServerConfig { DeviceOperator = fsServerObjects.DeviceOperator, ExternalKeySet = KeySet.ExternalKeySet, FsCreators = fsServerObjects.FsCreators, RandomGenerator = randomGenerator }; FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig); } public void ReloadKeySet() { KeySet ??= KeySet.CreateDefaultKeySet(); string keyFile = null; string titleKeyFile = null; string consoleKeyFile = null; if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile) { LoadSetAtPath(AppDataManager.KeysDirPathUser); } LoadSetAtPath(AppDataManager.KeysDirPath); void LoadSetAtPath(string basePath) { string localKeyFile = Path.Combine(basePath, "prod.keys"); string localTitleKeyFile = Path.Combine(basePath, "title.keys"); string localConsoleKeyFile = Path.Combine(basePath, "console.keys"); if (File.Exists(localKeyFile)) { keyFile = localKeyFile; } if (File.Exists(localTitleKeyFile)) { titleKeyFile = localTitleKeyFile; } if (File.Exists(localConsoleKeyFile)) { consoleKeyFile = localConsoleKeyFile; } } ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null); } public void ImportTickets(IFileSystem fs) { foreach (DirectoryEntryEx ticketEntry in fs.EnumerateEntries("/", "*.tik")) { using var ticketFile = new UniqueRef(); Result result = fs.OpenFile(ref ticketFile.Ref, ticketEntry.FullPath.ToU8Span(), OpenMode.Read); if (result.IsSuccess()) { Ticket ticket = new(ticketFile.Get.AsStream()); var titleKey = ticket.GetTitleKey(KeySet); if (titleKey != null) { KeySet.ExternalKeySet.Add(new RightsId(ticket.RightsId), new AccessKey(titleKey)); } } } } // Save data created before we supported extra data in directory save data will not work properly if // given empty extra data. Luckily some of that extra data can be created using the data from the // save data indexer, which should be enough to check access permissions for user saves. // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened. // Consider removing this at some point in the future when we don't need to worry about old saves. public static Result FixExtraData(HorizonClient hos) { Result rc = GetSystemSaveList(hos, out List systemSaveIds); if (rc.IsFailure()) return rc; rc = FixUnindexedSystemSaves(hos, systemSaveIds); if (rc.IsFailure()) return rc; rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.System); if (rc.IsFailure()) return rc; rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.User); if (rc.IsFailure()) return rc; return Result.Success; } private static Result FixExtraDataInSpaceId(HorizonClient hos, SaveDataSpaceId spaceId) { Span info = stackalloc SaveDataInfo[8]; using var iterator = new UniqueRef(); Result rc = hos.Fs.OpenSaveDataIterator(ref iterator.Ref, spaceId); if (rc.IsFailure()) return rc; while (true) { rc = iterator.Get.ReadSaveDataInfo(out long count, info); if (rc.IsFailure()) return rc; if (count == 0) return Result.Success; for (int i = 0; i < count; i++) { rc = FixExtraData(out bool wasFixNeeded, hos, in info[i]); if (ResultFs.TargetNotFound.Includes(rc)) { // If the save wasn't found, try to create the directory for its save data ID rc = CreateSaveDataDirectory(hos, in info[i]); if (rc.IsFailure()) { Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when creating save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space"); // Don't bother fixing the extra data if we couldn't create the directory continue; } Logger.Info?.Print(LogClass.Application, $"Recreated directory for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space"); // Try to fix the extra data in the new directory rc = FixExtraData(out wasFixNeeded, hos, in info[i]); } if (rc.IsFailure()) { Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when fixing extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space"); } else if (wasFixNeeded) { Logger.Info?.Print(LogClass.Application, $"Fixed extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space"); } } } } private static Result CreateSaveDataDirectory(HorizonClient hos, in SaveDataInfo info) { if (info.SpaceId != SaveDataSpaceId.User && info.SpaceId != SaveDataSpaceId.System) return Result.Success; const string mountName = "SaveDir"; var mountNameU8 = mountName.ToU8Span(); BisPartitionId partitionId = info.SpaceId switch { SaveDataSpaceId.System => BisPartitionId.System, SaveDataSpaceId.User => BisPartitionId.User, _ => throw new ArgumentOutOfRangeException() }; Result rc = hos.Fs.MountBis(mountNameU8, partitionId); if (rc.IsFailure()) return rc; try { var path = $"{mountName}:/save/{info.SaveDataId:x16}".ToU8Span(); rc = hos.Fs.GetEntryType(out _, path); if (ResultFs.PathNotFound.Includes(rc)) { rc = hos.Fs.CreateDirectory(path); } return rc; } finally { hos.Fs.Unmount(mountNameU8); } } // Gets a list of all the save data files or directories in the system partition. private static Result GetSystemSaveList(HorizonClient hos, out List list) { list = null; var mountName = "system".ToU8Span(); DirectoryHandle handle = default; List localList = new List(); try { Result rc = hos.Fs.MountBis(mountName, BisPartitionId.System); if (rc.IsFailure()) return rc; rc = hos.Fs.OpenDirectory(out handle, "system:/save".ToU8Span(), OpenDirectoryMode.All); if (rc.IsFailure()) return rc; DirectoryEntry entry = new DirectoryEntry(); while (true) { rc = hos.Fs.ReadDirectory(out long readCount, SpanHelpers.AsSpan(ref entry), handle); if (rc.IsFailure()) return rc; if (readCount == 0) break; if (Utf8Parser.TryParse(entry.Name, out ulong saveDataId, out int bytesRead, 'x') && bytesRead == 16 && (long)saveDataId < 0) { localList.Add(saveDataId); } } list = localList; return Result.Success; } finally { if (handle.IsValid) { hos.Fs.CloseDirectory(handle); } if (hos.Fs.IsMounted(mountName)) { hos.Fs.Unmount(mountName); } } } // Adds system save data that isn't in the save data indexer to the indexer and creates extra data for it. // Only save data IDs added to SystemExtraDataFixInfo will be fixed. private static Result FixUnindexedSystemSaves(HorizonClient hos, List existingSaveIds) { foreach (var fixInfo in SystemExtraDataFixInfo) { if (!existingSaveIds.Contains(fixInfo.StaticSaveDataId)) { continue; } Result rc = FixSystemExtraData(out bool wasFixNeeded, hos, in fixInfo); if (rc.IsFailure()) { Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when fixing extra data for system save data 0x{fixInfo.StaticSaveDataId:x}"); } else if (wasFixNeeded) { Logger.Info?.Print(LogClass.Application, $"Tried to rebuild extra data for system save data 0x{fixInfo.StaticSaveDataId:x}"); } } return Result.Success; } private static Result FixSystemExtraData(out bool wasFixNeeded, HorizonClient hos, in ExtraDataFixInfo info) { wasFixNeeded = true; Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.StaticSaveDataId); if (!rc.IsSuccess()) { if (!ResultFs.TargetNotFound.Includes(rc)) return rc; // We'll reach this point only if the save data directory exists but it's not in the save data indexer. // Creating the save will add it to the indexer while leaving its existing contents intact. return hos.Fs.CreateSystemSaveData(info.StaticSaveDataId, UserId.InvalidId, info.OwnerId, info.DataSize, info.JournalSize, info.Flags); } if (extraData.Attribute.StaticSaveDataId != 0 && extraData.OwnerId != 0) { wasFixNeeded = false; return Result.Success; } extraData = new SaveDataExtraData { Attribute = { StaticSaveDataId = info.StaticSaveDataId }, OwnerId = info.OwnerId, Flags = info.Flags, DataSize = info.DataSize, JournalSize = info.JournalSize }; // Make a mask for writing the entire extra data Unsafe.SkipInit(out SaveDataExtraData extraDataMask); SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF); return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(SaveDataSpaceId.System, info.StaticSaveDataId, in extraData, in extraDataMask); } private static Result FixExtraData(out bool wasFixNeeded, HorizonClient hos, in SaveDataInfo info) { wasFixNeeded = true; Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.SpaceId, info.SaveDataId); if (rc.IsFailure()) return rc; // The extra data should have program ID or static save data ID set if it's valid. // We only try to fix the extra data if the info from the save data indexer has a program ID or static save data ID. bool canFixByProgramId = extraData.Attribute.ProgramId == ProgramId.InvalidId && info.ProgramId != ProgramId.InvalidId; bool canFixBySaveDataId = extraData.Attribute.StaticSaveDataId == 0 && info.StaticSaveDataId != 0; bool hasEmptyOwnerId = extraData.OwnerId == 0 && info.Type != SaveDataType.System; if (!canFixByProgramId && !canFixBySaveDataId && !hasEmptyOwnerId) { wasFixNeeded = false; return Result.Success; } // The save data attribute struct can be completely created from the save data info. extraData.Attribute.ProgramId = info.ProgramId; extraData.Attribute.UserId = info.UserId; extraData.Attribute.StaticSaveDataId = info.StaticSaveDataId; extraData.Attribute.Type = info.Type; extraData.Attribute.Rank = info.Rank; extraData.Attribute.Index = info.Index; // The rest of the extra data can't be created from the save data info. // On user saves the owner ID will almost certainly be the same as the program ID. if (info.Type != SaveDataType.System) { extraData.OwnerId = info.ProgramId.Value; } else { // Try to match the system save with one of the known saves foreach (ExtraDataFixInfo fixInfo in SystemExtraDataFixInfo) { if (extraData.Attribute.StaticSaveDataId == fixInfo.StaticSaveDataId) { extraData.OwnerId = fixInfo.OwnerId; extraData.Flags = fixInfo.Flags; extraData.DataSize = fixInfo.DataSize; extraData.JournalSize = fixInfo.JournalSize; break; } } } // Make a mask for writing the entire extra data Unsafe.SkipInit(out SaveDataExtraData extraDataMask); SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF); return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(info.SpaceId, info.SaveDataId, in extraData, in extraDataMask); } struct ExtraDataFixInfo { public ulong StaticSaveDataId; public ulong OwnerId; public SaveDataFlags Flags; public long DataSize; public long JournalSize; } private static readonly ExtraDataFixInfo[] SystemExtraDataFixInfo = { new ExtraDataFixInfo() { StaticSaveDataId = 0x8000000000000030, OwnerId = 0x010000000000001F, Flags = SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData, DataSize = 0x10000, JournalSize = 0x10000 }, new ExtraDataFixInfo() { StaticSaveDataId = 0x8000000000001040, OwnerId = 0x0100000000001009, Flags = SaveDataFlags.None, DataSize = 0xC000, JournalSize = 0xC000 } }; public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { foreach (var stream in _romFsByPid.Values) { stream.Close(); } _romFsByPid.Clear(); } } } }