using Ryujinx.HLE.HOS.Kernel.Memory; namespace Ryujinx.HLE.HOS.Kernel { static class KernelConstants { public const int InitialKipId = 1; public const int InitialProcessId = 0x51; public const int SupervisorCallCount = 0xC0; public const int MemoryBlockAllocatorSize = 0x2710; public const ulong UserSlabHeapBase = DramMemoryMap.SlabHeapBase; public const ulong UserSlabHeapItemSize = KPageTableBase.PageSize; public const ulong UserSlabHeapSize = 0x3de000; public const ulong CounterFrequency = 19200000; } }