using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Ldn.Types; using System.Net; namespace Ryujinx.HLE.HOS.Services.Ldn { internal class NetworkInterface { public ResultCode NifmState { get; set; } public KEvent StateChangeEvent { get; private set; } private NetworkState _state; public NetworkInterface(Horizon system) { // TODO(Ac_K): Determine where the internal state is set. NifmState = ResultCode.Success; StateChangeEvent = new KEvent(system.KernelContext); _state = NetworkState.None; } public ResultCode Initialize(int unknown, int version, IPAddress ipv4Address, IPAddress subnetMaskAddress) { // TODO(Ac_K): Call nn::nifm::InitializeSystem(). // If the call failed, it returns the result code. // If the call succeed, it signal and clear an event then start a new thread named nn.ldn.NetworkInterfaceMonitor. Logger.Stub?.PrintStub(LogClass.ServiceLdn, new { version }); // NOTE: Since we don't support ldn for now, we can return this following result code to make it disabled. return ResultCode.DeviceDisabled; } public ResultCode GetState(out NetworkState state) { // Return ResultCode.InvalidArgument if _state is null, doesn't occur in our case. state = _state; return ResultCode.Success; } public ResultCode Finalize() { // TODO(Ac_K): Finalize nifm service then kill the thread named nn.ldn.NetworkInterfaceMonitor. _state = NetworkState.None; StateChangeEvent.WritableEvent.Signal(); StateChangeEvent.WritableEvent.Clear(); Logger.Stub?.PrintStub(LogClass.ServiceLdn); return ResultCode.Success; } } }