using Ryujinx.HLE.HOS.Kernel.Process; namespace Ryujinx.HLE.HOS.Tamper { interface ITamperedProcess { ProcessState State { get; } bool TamperedCodeMemory { get; set; } T ReadMemory(ulong va) where T : unmanaged; void WriteMemory(ulong va, T value) where T : unmanaged; void PauseProcess(); void ResumeProcess(); } }