using Ryujinx.Audio.Backends.CompatLayer; using Ryujinx.Audio.Integration; using Ryujinx.Common.Configuration; using Ryujinx.Graphics.Gpu; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.Apm; using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.Loaders.Processes; using Ryujinx.HLE.Ui; using Ryujinx.Memory; using System; namespace Ryujinx.HLE { public class Switch : IDisposable { public HLEConfiguration Configuration { get; } public IHardwareDeviceDriver AudioDeviceDriver { get; } public MemoryBlock Memory { get; } public GpuContext Gpu { get; } public VirtualFileSystem FileSystem { get; } public HOS.Horizon System { get; } public ProcessLoader Processes { get; } public PerformanceStatistics Statistics { get; } public Hid Hid { get; } public TamperMachine TamperMachine { get; } public IHostUiHandler UiHandler { get; } public bool EnableDeviceVsync { get; set; } = true; public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable; public Switch(HLEConfiguration configuration) { ArgumentNullException.ThrowIfNull(configuration.GpuRenderer); ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver); ArgumentNullException.ThrowIfNull(configuration.UserChannelPersistence); Configuration = configuration; FileSystem = Configuration.VirtualFileSystem; UiHandler = Configuration.HostUiHandler; MemoryAllocationFlags memoryAllocationFlags = configuration.MemoryManagerMode == MemoryManagerMode.SoftwarePageTable ? MemoryAllocationFlags.Reserve : MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable; AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver); Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags); Gpu = new GpuContext(Configuration.GpuRenderer); System = new HOS.Horizon(this); Statistics = new PerformanceStatistics(); Hid = new Hid(this, System.HidStorage); Processes = new ProcessLoader(this); TamperMachine = new TamperMachine(); System.State.SetLanguage(Configuration.SystemLanguage); System.State.SetRegion(Configuration.Region); EnableDeviceVsync = Configuration.EnableVsync; System.State.DockedMode = Configuration.EnableDockedMode; System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default; System.EnablePtc = Configuration.EnablePtc; System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel; System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode; } public bool LoadCart(string exeFsDir, string romFsFile = null) { return Processes.LoadUnpackedNca(exeFsDir, romFsFile); } public bool LoadXci(string xciFile) { return Processes.LoadXci(xciFile); } public bool LoadNca(string ncaFile) { return Processes.LoadNca(ncaFile); } public bool LoadNsp(string nspFile) { return Processes.LoadNsp(nspFile); } public bool LoadProgram(string fileName) { return Processes.LoadNxo(fileName); } public bool WaitFifo() { return Gpu.GPFifo.WaitForCommands(); } public void ProcessFrame() { Gpu.ProcessShaderCacheQueue(); Gpu.Renderer.PreFrame(); Gpu.GPFifo.DispatchCalls(); } public bool ConsumeFrameAvailable() { return Gpu.Window.ConsumeFrameAvailable(); } public void PresentFrame(Action swapBuffersCallback) { Gpu.Window.Present(swapBuffersCallback); } public void SetVolume(float volume) { System.SetVolume(Math.Clamp(volume, 0, 1)); } public float GetVolume() { return System.GetVolume(); } public void EnableCheats() { FileSystem.ModLoader.EnableCheats(Processes.ActiveApplication.ProgramId, TamperMachine); } public bool IsAudioMuted() { return System.GetVolume() == 0; } public void DisposeGpu() { Gpu.Dispose(); } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { System.Dispose(); AudioDeviceDriver.Dispose(); FileSystem.Dispose(); Memory.Dispose(); } } } }