using System; namespace Ryujinx.Memory.WindowsShared { [Flags] enum AllocationType : uint { CoalescePlaceholders = 0x1, PreservePlaceholder = 0x2, Commit = 0x1000, Reserve = 0x2000, Decommit = 0x4000, ReplacePlaceholder = 0x4000, Release = 0x8000, ReservePlaceholder = 0x40000, Reset = 0x80000, Physical = 0x400000, TopDown = 0x100000, WriteWatch = 0x200000, LargePages = 0x20000000 } [Flags] enum MemoryProtection : uint { NoAccess = 0x01, ReadOnly = 0x02, ReadWrite = 0x04, WriteCopy = 0x08, Execute = 0x10, ExecuteRead = 0x20, ExecuteReadWrite = 0x40, ExecuteWriteCopy = 0x80, GuardModifierflag = 0x100, NoCacheModifierflag = 0x200, WriteCombineModifierflag = 0x400 } [Flags] enum FileMapProtection : uint { PageReadonly = 0x02, PageReadWrite = 0x04, PageWriteCopy = 0x08, PageExecuteRead = 0x20, PageExecuteReadWrite = 0x40, SectionCommit = 0x8000000, SectionImage = 0x1000000, SectionNoCache = 0x10000000, SectionReserve = 0x4000000 } }