using NUnit.Framework; using Ryujinx.Audio.Renderer.Parameter; using System.Runtime.CompilerServices; namespace Ryujinx.Tests.Audio.Renderer { class EffectOutStatusTests { [Test] public void EnsureTypeSize() { Assert.AreEqual(0x10, Unsafe.SizeOf()); Assert.AreEqual(0x90, Unsafe.SizeOf()); } } }