using LibHac.Common; using LibHac.Ns; namespace Ryujinx.Ui.App.Common { public class ApplicationData { public bool Favorite { get; set; } public byte[] Icon { get; set; } public string TitleName { get; set; } public string TitleId { get; set; } public string Developer { get; set; } public string Version { get; set; } public string TimePlayed { get; set; } public double TimePlayedNum { get; set; } public string LastPlayed { get; set; } public string FileExtension { get; set; } public string FileSize { get; set; } public double FileSizeBytes { get; set; } public string Path { get; set; } public BlitStruct ControlHolder { get; set; } } }