using Ryujinx.Common.Utilities; using System.Text.Json.Serialization; namespace Ryujinx.Ui.Common.Configuration.System { [JsonConverter(typeof(TypedStringEnumConverter))] public enum Language { Japanese, AmericanEnglish, French, German, Italian, Spanish, Chinese, Korean, Dutch, Portuguese, Russian, Taiwanese, BritishEnglish, CanadianFrench, LatinAmericanSpanish, SimplifiedChinese, TraditionalChinese, BrazilianPortuguese } }