using ChocolArm64.Events; using ChocolArm64.Memory; using ChocolArm64.State; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Ipc; using System; using System.Collections.Generic; namespace Ryujinx.HLE.HOS.Kernel { partial class SvcHandler { private delegate void SvcFunc(AThreadState ThreadState); private Dictionary SvcFuncs; private Switch Device; private Process Process; private Horizon System; private AMemory Memory; private struct HleIpcMessage { public KThread Thread { get; private set; } public KSession Session { get; private set; } public IpcMessage Message { get; private set; } public long MessagePtr { get; private set; } public HleIpcMessage( KThread Thread, KSession Session, IpcMessage Message, long MessagePtr) { this.Thread = Thread; this.Session = Session; this.Message = Message; this.MessagePtr = MessagePtr; } } private static Random Rng; public SvcHandler(Switch Device, Process Process) { SvcFuncs = new Dictionary() { { 0x01, SvcSetHeapSize }, { 0x03, SvcSetMemoryAttribute }, { 0x04, SvcMapMemory }, { 0x05, SvcUnmapMemory }, { 0x06, SvcQueryMemory }, { 0x07, SvcExitProcess }, { 0x08, SvcCreateThread }, { 0x09, SvcStartThread }, { 0x0a, SvcExitThread }, { 0x0b, SvcSleepThread }, { 0x0c, SvcGetThreadPriority }, { 0x0d, SvcSetThreadPriority }, { 0x0e, SvcGetThreadCoreMask }, { 0x0f, SvcSetThreadCoreMask }, { 0x10, SvcGetCurrentProcessorNumber }, { 0x11, SignalEvent64 }, { 0x12, ClearEvent64 }, { 0x13, SvcMapSharedMemory }, { 0x14, SvcUnmapSharedMemory }, { 0x15, SvcCreateTransferMemory }, { 0x16, SvcCloseHandle }, { 0x17, ResetSignal64 }, { 0x18, SvcWaitSynchronization }, { 0x19, SvcCancelSynchronization }, { 0x1a, SvcArbitrateLock }, { 0x1b, SvcArbitrateUnlock }, { 0x1c, SvcWaitProcessWideKeyAtomic }, { 0x1d, SvcSignalProcessWideKey }, { 0x1e, SvcGetSystemTick }, { 0x1f, SvcConnectToNamedPort }, { 0x21, SvcSendSyncRequest }, { 0x22, SvcSendSyncRequestWithUserBuffer }, { 0x25, SvcGetThreadId }, { 0x26, SvcBreak }, { 0x27, SvcOutputDebugString }, { 0x29, SvcGetInfo }, { 0x2c, SvcMapPhysicalMemory }, { 0x2d, SvcUnmapPhysicalMemory }, { 0x32, SvcSetThreadActivity }, { 0x33, SvcGetThreadContext3 }, { 0x34, SvcWaitForAddress }, { 0x35, SvcSignalToAddress }, { 0x45, CreateEvent64 } }; this.Device = Device; this.Process = Process; this.System = Process.Device.System; this.Memory = Process.Memory; } static SvcHandler() { Rng = new Random(); } public void SvcCall(object sender, AInstExceptionEventArgs e) { AThreadState ThreadState = (AThreadState)sender; Process.GetThread(ThreadState.Tpidr).LastPc = e.Position; if (SvcFuncs.TryGetValue(e.Id, out SvcFunc Func)) { Logger.PrintDebug(LogClass.KernelSvc, $"{Func.Method.Name} called."); Func(ThreadState); Logger.PrintDebug(LogClass.KernelSvc, $"{Func.Method.Name} ended."); } else { Process.PrintStackTrace(ThreadState); throw new NotImplementedException($"0x{e.Id:x4}"); } } } }