namespace Ryujinx.HLE.HOS.Services.Hid { public class MouseDevice : BaseDevice { public MouseDevice(Switch device, bool active) : base(device, active) { } public void Update(int mouseX, int mouseY, int buttons = 0, int scrollX = 0, int scrollY = 0) { ref ShMemMouse mouse = ref _device.Hid.SharedMemory.Mouse; int currentIndex = UpdateEntriesHeader(ref mouse.Header, out int previousIndex); if (!Active) { return; } ref MouseState currentEntry = ref mouse.Entries[currentIndex]; MouseState previousEntry = mouse.Entries[previousIndex]; currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1; currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1; currentEntry.Buttons = (ulong)buttons; currentEntry.Position = new MousePosition { X = mouseX, Y = mouseY, VelocityX = mouseX - previousEntry.Position.X, VelocityY = mouseY - previousEntry.Position.Y, ScrollVelocityX = scrollX, ScrollVelocityY = scrollY }; } } }