using System.Collections.ObjectModel; namespace Ryujinx.Core.Loaders.Executables { public interface IExecutable { ReadOnlyCollection Text { get; } ReadOnlyCollection RO { get; } ReadOnlyCollection Data { get; } int Mod0Offset { get; } int TextOffset { get; } int ROOffset { get; } int DataOffset { get; } int BssSize { get; } } }