namespace Ryujinx.Audio.Renderer.Server.Effect
{
///
/// The usage state of an effect.
///
public enum UsageState : byte
{
///
/// The effect is in an invalid state.
///
Invalid,
///
/// The effect is new.
///
New,
///
/// The effect is enabled.
///
Enabled,
///
/// The effect is disabled.
///
Disabled
}
}