namespace Ryujinx.Graphics.Vulkan { static class Constants { public const int MaxVertexAttributes = 32; public const int MaxVertexBuffers = 32; public const int MaxTransformFeedbackBuffers = 4; public const int MaxRenderTargets = 8; public const int MaxViewports = 16; public const int MaxShaderStages = 5; public const int MaxUniformBuffersPerStage = 18; public const int MaxStorageBuffersPerStage = 16; public const int MaxTexturesPerStage = 64; public const int MaxImagesPerStage = 16; public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages; public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages; public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages; public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages; } }