using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Audio.Types { [StructLayout(LayoutKind.Sequential, Size = 0x110)] struct OpusMultiStreamParameters { public int SampleRate; public int ChannelsCount; public int NumberOfStreams; public int NumberOfStereoStreams; public Array64 ChannelMappings; } }