using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Mii.Types { [StructLayout(LayoutKind.Sequential, Size = 0x48)] struct StoreDataElement : IElement { public StoreData StoreData; public Source Source; public void SetFromStoreData(StoreData storeData) { StoreData = storeData; } public void SetSource(Source source) { Source = source; } } }