using Ryujinx.HLE.HOS.Tamper.Operations; namespace Ryujinx.HLE.HOS.Tamper.Conditions { class CondGE : ICondition where T : unmanaged { private IOperand _lhs; private IOperand _rhs; public CondGE(IOperand lhs, IOperand rhs) { _lhs = lhs; _rhs = rhs; } public bool Evaluate() { return (dynamic)_lhs.Get() >= (dynamic)_rhs.Get(); } } }