using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Tamper
{
///
/// The regions in the virtual address space of the process that are used as base address of memory operations.
///
enum MemoryRegion
{
///
/// The position of the NSO associated with the cheat in the virtual address space.
/// NOTE: A game can have several NSOs, but the cheat only associates itself with one.
///
NSO = 0x0,
///
/// The address of the heap, as determined by the kernel.
///
Heap = 0x1,
///
/// The address of the alias region, as determined by the kernel.
///
Alias = 0x2,
///
/// The address of the code region with address space layout randomization included.
///
Asrl = 0x3,
}
}