using Ryujinx.Graphics.Shader.Instructions; namespace Ryujinx.Graphics.Shader.Decoders { class OpCodeAl2p : OpCode, IOpCodeRd, IOpCodeRa { public Register Rd { get; } public Register Ra { get; } public Register Predicate44 { get; } public int Immediate { get; } public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAl2p(emitter, address, opCode); public OpCodeAl2p(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr); Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr); Predicate44 = new Register(opCode.Extract(44, 3), RegisterType.Predicate); Immediate = ((int)opCode << 1) >> 21; } } }