using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; namespace Ryujinx.Common.Memory { /// /// Represents a pointer to an unmanaged resource. /// /// Type of the unmanaged resource public unsafe struct Ptr : IEquatable> where T : unmanaged { private IntPtr _ptr; /// /// Null pointer. /// public static Ptr Null => new Ptr() { _ptr = IntPtr.Zero }; /// /// True if the pointer is null, false otherwise. /// public bool IsNull => _ptr == IntPtr.Zero; /// /// Gets a reference to the value. /// public ref T Value => ref Unsafe.AsRef((void*)_ptr); /// /// Creates a new pointer to an unmanaged resource. /// /// /// For data on the heap, proper pinning is necessary during /// use. Failure to do so will result in memory corruption and crashes. /// /// Reference to the unmanaged resource public Ptr(ref T value) { _ptr = (IntPtr)Unsafe.AsPointer(ref value); } public override bool Equals(object obj) { return obj is Ptr other && Equals(other); } public bool Equals([AllowNull] Ptr other) { return _ptr == other._ptr; } public override int GetHashCode() { return _ptr.GetHashCode(); } public static bool operator ==(Ptr left, Ptr right) { return left.Equals(right); } public static bool operator !=(Ptr left, Ptr right) { return !(left == right); } } }