namespace Ryujinx.Graphics.Gal { public enum GalFrameBufferFormat { Bitmap = 0x1c, Unknown1D = 0x1d, RGBA32Float = 0xc0, RGBA32Sint = 0xc1, RGBA32Uint = 0xc2, RGBX32Float = 0xc3, RGBX32Sint = 0xc4, RGBX32Uint = 0xc5, RGBA16Unorm = 0xc6, RGBA16Snorm = 0xc7, RGBA16Sint = 0xc8, RGBA16Uint = 0xc9, RGBA16Float = 0xca, RG32Float = 0xcb, RG32Sint = 0xcc, RG32Uint = 0xcd, RGBX16Float = 0xce, BGRA8Unorm = 0xcf, BGRA8Srgb = 0xd0, RGB10A2Unorm = 0xd1, RGB10A2Uint = 0xd2, RGBA8Unorm = 0xd5, RGBA8Srgb = 0xd6, RGBA8Snorm = 0xd7, RGBA8Sint = 0xd8, RGBA8Uint = 0xd9, RG16Unorm = 0xda, RG16Snorm = 0xdb, RG16Sint = 0xdc, RG16Uint = 0xdd, RG16Float = 0xde, BGR10A2Unorm = 0xdf, R11G11B10Float = 0xe0, R32Sint = 0xe3, R32Uint = 0xe4, R32Float = 0xe5, BGRX8Unorm = 0xe6, BGRX8Srgb = 0xe7, B5G6R5Unorm = 0xe8, BGR5A1Unorm = 0xe9, RG8Unorm = 0xea, RG8Snorm = 0xeb, RG8Sint = 0xec, RG8Uint = 0xed, R16Unorm = 0xee, R16Snorm = 0xef, R16Sint = 0xf0, R16Uint = 0xf1, R16Float = 0xf2, R8Unorm = 0xf3, R8Snorm = 0xf4, R8Sint = 0xf5, R8Uint = 0xf6, A8Unorm = 0xf7, BGR5X1Unorm = 0xf8, RGBX8Unorm = 0xf9, RGBX8Srgb = 0xfa, BGR5X1UnormUnknownFB = 0xfb, BGR5X1UnormUnknownFC = 0xfc, BGRX8UnormUnknownFD = 0xfd, BGRX8UnormUnknownFE = 0xfe, Y32UintUnknownFF = 0xff } }