using System; namespace Ryujinx.Graphics.Shader.StructuredIr { [Flags] enum HelperFunctionsMask { GlobalMemory = 1 << 0, Shuffle = 1 << 1, ShuffleDown = 1 << 2, ShuffleUp = 1 << 3, ShuffleXor = 1 << 4, SwizzleAdd = 1 << 5 } }