using OpenTK.Graphics.OpenGL; namespace Ryujinx.Graphics.Gal.OpenGL { static class OGLExtension { private static bool Initialized = false; private static bool EnhancedLayouts; public static bool HasEnhancedLayouts() { EnsureInitialized(); return EnhancedLayouts; } private static void EnsureInitialized() { if (Initialized) { return; } EnhancedLayouts = HasExtension("GL_ARB_enhanced_layouts"); } private static bool HasExtension(string Name) { int NumExtensions = GL.GetInteger(GetPName.NumExtensions); for (int Extension = 0; Extension < NumExtensions; Extension++) { if (GL.GetString(StringNameIndexed.Extensions, Extension) == Name) { return true; } } return false; } } }