//
// Copyright (c) 2019-2020 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see .
//
namespace Ryujinx.Audio.Renderer.Common
{
///
/// Late reverb reflection.
///
public enum ReverbLateMode : uint
{
///
/// Room late reflection. (small acoustic space, fast reflection)
///
Room,
///
/// Hall late reflection. (large acoustic space, warm reflection)
///
Hall,
///
/// Classic plate late reflection. (clean distinctive reverb)
///
Plate,
///
/// Cathedral late reflection. (very large acoustic space, pronounced bright reflection)
///
Cathedral,
///
/// Do not apply any delay. (max delay)
///
NoDelay,
///
/// Max delay. (used for delay line limits)
///
Limit = NoDelay
}
}