# Keys Keys are required for decrypting most of the file formats used by the Nintendo Switch. Keysets are stored as text files. These 3 filenames are automatically read: `prod.keys` - Contains common keys usedy by all Switch devices. `console.keys` - Contains console-unique keys. `title.keys` - Contains game-specific keys. Ryujinx will first look for keys in `RyuFS/system`, and if it doesn't find any there it will look in `$HOME/.switch`. A guide to assist with dumping your own keys can be found [here](https://gist.github.com/roblabla/d8358ab058bbe3b00614740dcba4f208). ## Common keys Here is a template for a key file containing the main keys Ryujinx uses to read content files. Both `prod.keys` and `console.keys` use this format. ``` master_key_00 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX master_key_01 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX master_key_02 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX master_key_03 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX master_key_04 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX master_key_05 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX titlekek_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX key_area_key_application_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX key_area_key_ocean_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX key_area_key_system_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX aes_kek_generation_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX aes_key_generation_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX header_kek_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX header_key_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ``` ## Title keys Title keys are stored in the format `rights_id,key`. For example: ``` 01000000000100000000000000000003,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 01000000000108000000000000000003,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 01000000000108000000000000000004,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ``` ## Complete key list Below is a complete list of keys that are currently recognized. \## represents a hexadecimal number between 00 and 1F @@ represents a hexadecimal number between 00 and 03 ### Common keys ``` master_key_source keyblob_mac_key_source package2_key_source aes_kek_generation_source aes_key_generation_source key_area_key_application_source key_area_key_ocean_source key_area_key_system_source titlekek_source header_kek_source header_key_source sd_card_kek_source sd_card_nca_key_source sd_card_save_key_source retail_specific_aes_key_source per_console_key_source bis_kek_source bis_key_source_@@ header_key xci_header_key eticket_rsa_kek master_key_## package1_key_## package2_key_## titlekek_## key_area_key_application_## key_area_key_ocean_## key_area_key_system_## keyblob_key_source_## keyblob_## ``` ### Console-unique keys ``` secure_boot_key tsec_key device_key bis_key_@@ keyblob_key_## keyblob_mac_key_## encrypted_keyblob_## sd_seed ```