using Ryujinx.Core.OsHle.Ipc; using System.Collections.Generic; namespace Ryujinx.Core.OsHle.Services.Ns { class IAddOnContentManager : IpcService { private Dictionary m_Commands; public override IReadOnlyDictionary Commands => m_Commands; public IAddOnContentManager() { m_Commands = new Dictionary() { { 2, CountAddOnContent }, { 3, ListAddOnContent } }; } public static long CountAddOnContent(ServiceCtx Context) { Context.ResponseData.Write(0); return 0; } public static long ListAddOnContent(ServiceCtx Context) { //TODO: This is supposed to write a u32 array aswell. //It's unknown what it contains. Context.ResponseData.Write(0); return 0; } } }