namespace Ryujinx.Graphics.Gal.Shader { class ShaderIrOperPred : ShaderIrNode { public const int UnusedIndex = 0x7; public const int NeverExecute = 0xf; public bool IsConst => Index >= UnusedIndex; public int Index { get; set; } public ShaderIrOperPred(int Index) { this.Index = Index; } } }