namespace Ryujinx.Graphics.Gal { public class ShaderDeclInfo { public string Name { get; private set; } public int Index { get; private set; } public int Cbuf { get; private set; } public int Size { get; private set; } public ShaderDeclInfo(string Name, int Index, int Cbuf = 0, int Size = 1) { this.Name = Name; this.Index = Index; this.Cbuf = Cbuf; this.Size = Size; } internal void Enlarge(int NewSize) { if (Size < NewSize) { Size = NewSize; } } } }