using Ryujinx.Graphics.GAL; using Silk.NET.Vulkan; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using VkFormat = Silk.NET.Vulkan.Format; namespace Ryujinx.Graphics.Vulkan { class BufferManager : IDisposable { private const MemoryPropertyFlags DefaultBufferMemoryFlags = MemoryPropertyFlags.MemoryPropertyHostVisibleBit | MemoryPropertyFlags.MemoryPropertyHostCoherentBit | MemoryPropertyFlags.MemoryPropertyHostCachedBit; private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags = MemoryPropertyFlags.MemoryPropertyDeviceLocalBit; private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags = MemoryPropertyFlags.MemoryPropertyHostVisibleBit | MemoryPropertyFlags.MemoryPropertyHostCoherentBit | MemoryPropertyFlags.MemoryPropertyDeviceLocalBit; private const BufferUsageFlags DefaultBufferUsageFlags = BufferUsageFlags.BufferUsageTransferSrcBit | BufferUsageFlags.BufferUsageTransferDstBit | BufferUsageFlags.BufferUsageUniformTexelBufferBit | BufferUsageFlags.BufferUsageStorageTexelBufferBit | BufferUsageFlags.BufferUsageUniformBufferBit | BufferUsageFlags.BufferUsageStorageBufferBit | BufferUsageFlags.BufferUsageIndexBufferBit | BufferUsageFlags.BufferUsageVertexBufferBit | BufferUsageFlags.BufferUsageTransformFeedbackBufferBitExt; private readonly PhysicalDevice _physicalDevice; private readonly Device _device; private readonly IdList _buffers; public StagingBuffer StagingBuffer { get; } public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device) { _physicalDevice = physicalDevice; _device = device; _buffers = new IdList(); StagingBuffer = new StagingBuffer(gd, this); } public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, bool deviceLocal) { var holder = Create(gd, size, deviceLocal: deviceLocal); if (holder == null) { return BufferHandle.Null; } ulong handle64 = (uint)_buffers.Add(holder); return Unsafe.As(ref handle64); } public unsafe BufferHolder Create(VulkanRenderer gd, int size, bool forConditionalRendering = false, bool deviceLocal = false) { var usage = DefaultBufferUsageFlags; if (forConditionalRendering && gd.Capabilities.SupportsConditionalRendering) { usage |= BufferUsageFlags.BufferUsageConditionalRenderingBitExt; } else if (gd.Capabilities.SupportsIndirectParameters) { usage |= BufferUsageFlags.BufferUsageIndirectBufferBit; } var bufferCreateInfo = new BufferCreateInfo() { SType = StructureType.BufferCreateInfo, Size = (ulong)size, Usage = usage, SharingMode = SharingMode.Exclusive }; gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError(); gd.Api.GetBufferMemoryRequirements(_device, buffer, out var requirements); var allocateFlags = deviceLocal ? DeviceLocalBufferMemoryFlags : DefaultBufferMemoryFlags; var allocation = gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, requirements, allocateFlags); if (allocation.Memory.Handle == 0UL) { gd.Api.DestroyBuffer(_device, buffer, null); return null; } gd.Api.BindBufferMemory(_device, buffer, allocation.Memory, allocation.Offset); return new BufferHolder(gd, _device, buffer, allocation, size); } public Auto CreateView(BufferHandle handle, VkFormat format, int offset, int size) { if (TryGetBuffer(handle, out var holder)) { return holder.CreateView(format, offset, size); } return null; } public Auto GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite) { if (TryGetBuffer(handle, out var holder)) { return holder.GetBuffer(commandBuffer, isWrite); } return null; } public Auto GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size) { if (TryGetBuffer(handle, out var holder)) { return holder.GetBufferI8ToI16(cbs, offset, size); } return null; } public Auto GetAlignedVertexBuffer(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, int stride, int alignment) { if (TryGetBuffer(handle, out var holder)) { return holder.GetAlignedVertexBuffer(cbs, offset, size, stride, alignment); } return null; } public Auto GetBufferTopologyConversion(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, IndexBufferPattern pattern, int indexSize) { if (TryGetBuffer(handle, out var holder)) { return holder.GetBufferTopologyConversion(cbs, offset, size, pattern, indexSize); } return null; } public Auto GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite, out int size) { if (TryGetBuffer(handle, out var holder)) { size = holder.Size; return holder.GetBuffer(commandBuffer, isWrite); } size = 0; return null; } public ReadOnlySpan GetData(BufferHandle handle, int offset, int size) { if (TryGetBuffer(handle, out var holder)) { return holder.GetData(offset, size); } return ReadOnlySpan.Empty; } public void SetData(BufferHandle handle, int offset, ReadOnlySpan data) where T : unmanaged { SetData(handle, offset, MemoryMarshal.Cast(data), null, null); } public void SetData(BufferHandle handle, int offset, ReadOnlySpan data, CommandBufferScoped? cbs, Action endRenderPass) { if (TryGetBuffer(handle, out var holder)) { holder.SetData(offset, data, cbs, endRenderPass); } } public void Delete(BufferHandle handle) { if (TryGetBuffer(handle, out var holder)) { holder.Dispose(); _buffers.Remove((int)Unsafe.As(ref handle)); } } private bool TryGetBuffer(BufferHandle handle, out BufferHolder holder) { return _buffers.TryGetValue((int)Unsafe.As(ref handle), out holder); } protected virtual void Dispose(bool disposing) { if (disposing) { foreach (BufferHolder buffer in _buffers) { buffer.Dispose(); } _buffers.Clear(); StagingBuffer.Dispose(); } } public void Dispose() { Dispose(true); } } }