using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace ARMeilleure.State
{
///
/// Represents a 128-bit vector.
///
[StructLayout(LayoutKind.Sequential, Size = 16)]
public struct V128 : IEquatable
{
// _e0 & _e1 could be marked as readonly, however they are not readonly because we modify them through the Unsafe
// APIs. This also means that one should be careful when changing the layout of this struct.
private ulong _e0;
private ulong _e1;
///
/// Gets a new with all bits set to zero.
///
public static V128 Zero => new V128(0, 0);
///
/// Initializes a new instance of the struct with the specified value
/// as a scalar.
///
/// Scalar value
public V128(double value) : this(value, 0) { }
///
/// Initializes a new instance of the struct with the specified elements.
///
/// Element 0
/// Element 1
public V128(double e0, double e1)
{
_e0 = (ulong)BitConverter.DoubleToInt64Bits(e0);
_e1 = (ulong)BitConverter.DoubleToInt64Bits(e1);
}
///
/// Initializes a new instance of the struct with the specified value as a
/// scalar.
///
/// Scalar value
public V128(float value) : this(value, 0, 0, 0) { }
///
/// Initializes a new instance of the struct with the specified elements.
///
/// Element 0
/// Element 1
/// Element 2
/// Element 3
public V128(float e0, float e1, float e2, float e3)
{
_e0 = (ulong)(uint)BitConverter.SingleToInt32Bits(e0) << 0;
_e0 |= (ulong)(uint)BitConverter.SingleToInt32Bits(e1) << 32;
_e1 = (ulong)(uint)BitConverter.SingleToInt32Bits(e2) << 0;
_e1 |= (ulong)(uint)BitConverter.SingleToInt32Bits(e3) << 32;
}
///
/// Initializes a new instance of the struct with the specified
/// elements.
///
/// Element 0
/// Element 1
public V128(long e0, long e1) : this((ulong)e0, (ulong)e1) { }
///
/// Initializes a new instance of the struct with the specified elements.
///
/// Element 0
/// Element 1
public V128(ulong e0, ulong e1)
{
_e0 = e0;
_e1 = e1;
}
///
/// Initializes a new instance of the struct with the specified elements.
///
/// Element 0
/// Element 1
/// Element 2
/// Element 3
public V128(int e0, int e1, int e2, int e3) : this((uint)e0, (uint)e1, (uint)e2, (uint)e3) { }
///
/// Initializes a new instance of the struct with the specified elements.
///
/// Element 0
/// Element 1
/// Element 2
/// Element 3
public V128(uint e0, uint e1, uint e2, uint e3)
{
_e0 = (ulong)e0 << 0;
_e0 |= (ulong)e1 << 32;
_e1 = (ulong)e2 << 0;
_e1 |= (ulong)e3 << 32;
}
///
/// Initializes a new instance of the struct from the specified array.
///
/// array to use
public V128(byte[] data)
{
_e0 = (ulong)BitConverter.ToInt64(data, 0);
_e1 = (ulong)BitConverter.ToInt64(data, 8);
}
///
/// Returns the value of the as a scalar.
///
/// Type of scalar
/// Value of the as a scalar
/// Size of is larger than 16 bytes
public T As() where T : unmanaged
{
return Extract(0);
}
///
/// Extracts the element at the specified index as a from the .
///
/// Element type
/// Index of element
/// Element at the specified index as a from the
///
/// is out of bound or the size of is larger than 16 bytes
///
public T Extract(int index) where T : unmanaged
{
if ((uint)index >= GetElementCount())
ThrowIndexOutOfRange();
// Performs:
// return *((*T)this + index);
return Unsafe.Add(ref Unsafe.As(ref this), index);
}
///
/// Inserts the specified value into the element at the specified index in the .
///
/// Element type
/// Index of element
/// Value to insert
///
/// is out of bound or the size of is larger than 16 bytes
///
public void Insert(int index, T value) where T : unmanaged
{
if ((uint)index >= GetElementCount())
ThrowIndexOutOfRange();
// Performs:
// *((*T)this + index) = value;
Unsafe.Add(ref Unsafe.As(ref this), index) = value;
}
///
/// Returns a new array which represents the .
///
/// A new array which represents the
public byte[] ToArray()
{
byte[] data = new byte[16];
Span span = data;
BitConverter.TryWriteBytes(span, _e0);
BitConverter.TryWriteBytes(span.Slice(8), _e1);
return data;
}
///
/// Performs a bitwise logical left shift on the specified by the specified shift count.
///
/// instance
/// Number of shifts
/// Result of left shift
///
/// This supports shift counts up to 63; anything above may result in unexpected behaviour.
///
public static V128 operator <<(V128 x, int shift)
{
ulong shiftOut = x._e0 >> (64 - shift);
return new V128(x._e0 << shift, (x._e1 << shift) | shiftOut);
}
///
/// Performs a bitwise logical right shift on the specified by the specified shift count.
///
/// instance
/// Number of shifts
/// Result of right shift
///
/// This supports shift counts up to 63; anything above may result in unexpected behaviour.
///
public static V128 operator >>(V128 x, int shift)
{
ulong shiftOut = x._e1 & ((1UL << shift) - 1);
return new V128((x._e0 >> shift) | (shiftOut << (64 - shift)), x._e1 >> shift);
}
///
/// Performs a bitwise not on the specified .
///
/// Target
/// Result of not operation
public static V128 operator ~(V128 x) => new V128(~x._e0, ~x._e1);
///
/// Performs a bitwise and on the specified instances.
///
/// First instance
/// Second instance
/// Result of and operation
public static V128 operator &(V128 x, V128 y) => new V128(x._e0 & y._e0, x._e1 & y._e1);
///
/// Performs a bitwise or on the specified instances.
///
/// First instance
/// Second instance
/// Result of or operation
public static V128 operator |(V128 x, V128 y) => new V128(x._e0 | y._e0, x._e1 | y._e1);
///
/// Performs a bitwise exlusive or on the specified instances.
///
/// First instance
/// Second instance
/// Result of exclusive or operation
public static V128 operator ^(V128 x, V128 y) => new V128(x._e0 ^ y._e0, x._e1 ^ y._e1);
///
/// Determines if the specified instances are equal.
///
/// First instance
/// Second instance
/// true if equal; otherwise false
public static bool operator ==(V128 x, V128 y) => x.Equals(y);
///
/// Determines if the specified instances are not equal.
///
/// First instance
/// Second instance
/// true if not equal; otherwise false
public static bool operator !=(V128 x, V128 y) => !x.Equals(y);
///
/// Determines if the specified is equal to this instance.
///
/// Other instance
/// true if equal; otherwise false
public bool Equals(V128 other)
{
return other._e0 == _e0 && other._e1 == _e1;
}
///
/// Determines if the specified is equal to this instance.
///
/// Other instance
/// true if equal; otherwise false
public override bool Equals(object obj)
{
return obj is V128 vector && Equals(vector);
}
///
public override int GetHashCode()
{
return HashCode.Combine(_e0, _e1);
}
///
public override string ToString()
{
return $"0x{_e1:X16}{_e0:X16}";
}
private uint GetElementCount() where T : unmanaged
{
return (uint)(Unsafe.SizeOf() / Unsafe.SizeOf());
}
private static void ThrowIndexOutOfRange()
{
throw new ArgumentOutOfRangeException("index");
}
}
}