using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.InteropServices; namespace Ryujinx.Graphics.GAL { [StructLayout(LayoutKind.Sequential, Size = 8)] public struct BufferHandle : IEquatable { private readonly ulong _value; public static BufferHandle Null => new BufferHandle(0); private BufferHandle(ulong value) => _value = value; public override bool Equals(object obj) => obj is BufferHandle handle && Equals(handle); public bool Equals([AllowNull] BufferHandle other) => other._value == _value; public override int GetHashCode() => _value.GetHashCode(); public static bool operator ==(BufferHandle left, BufferHandle right) => left.Equals(right); public static bool operator !=(BufferHandle left, BufferHandle right) => !(left == right); } }