using Ryujinx.Common.Collections;
using System;
namespace Ryujinx.Memory.WindowsShared
{
///
/// A intrusive Red-Black Tree that also supports getting nodes overlapping a given range.
///
/// Type of the value stored on the node
class MappingTree : IntrusiveRedBlackTree>
{
private const int ArrayGrowthSize = 16;
public int GetNodes(ulong start, ulong end, ref RangeNode[] overlaps, int overlapCount = 0)
{
RangeNode node = this.GetNodeByKey(start);
for (; node != null; node = node.Successor)
{
if (overlaps.Length <= overlapCount)
{
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
}
overlaps[overlapCount++] = node;
if (node.End >= end)
{
break;
}
}
return overlapCount;
}
}
class RangeNode : IntrusiveRedBlackTreeNode>, IComparable>, IComparable
{
public ulong Start { get; }
public ulong End { get; private set; }
public T Value { get; }
public RangeNode(ulong start, ulong end, T value)
{
Start = start;
End = end;
Value = value;
}
public void Extend(ulong sizeDelta)
{
End += sizeDelta;
}
public int CompareTo(RangeNode other)
{
if (Start < other.Start)
{
return -1;
}
else if (Start <= other.End - 1UL)
{
return 0;
}
else
{
return 1;
}
}
public int CompareTo(ulong address)
{
if (address < Start)
{
return 1;
}
else if (address <= End - 1UL)
{
return 0;
}
else
{
return -1;
}
}
}
}