using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace ARMeilleure.State { /// /// Represents a 128-bit vector. /// [StructLayout(LayoutKind.Sequential, Size = 16)] public struct V128 : IEquatable { // _e0 & _e1 could be marked as readonly, however they are not readonly because we modify them through the Unsafe // APIs. This also means that one should be careful when changing the layout of this struct. private ulong _e0; private ulong _e1; /// /// Gets a new with all bits set to zero. /// public static V128 Zero => new V128(0, 0); /// /// Initializes a new instance of the struct with the specified value /// as a scalar. /// /// Scalar value public V128(double value) : this(value, 0) { } /// /// Initializes a new instance of the struct with the specified elements. /// /// Element 0 /// Element 1 public V128(double e0, double e1) { _e0 = (ulong)BitConverter.DoubleToInt64Bits(e0); _e1 = (ulong)BitConverter.DoubleToInt64Bits(e1); } /// /// Initializes a new instance of the struct with the specified value as a /// scalar. /// /// Scalar value public V128(float value) : this(value, 0, 0, 0) { } /// /// Initializes a new instance of the struct with the specified elements. /// /// Element 0 /// Element 1 /// Element 2 /// Element 3 public V128(float e0, float e1, float e2, float e3) { _e0 = (ulong)(uint)BitConverter.SingleToInt32Bits(e0) << 0; _e0 |= (ulong)(uint)BitConverter.SingleToInt32Bits(e1) << 32; _e1 = (ulong)(uint)BitConverter.SingleToInt32Bits(e2) << 0; _e1 |= (ulong)(uint)BitConverter.SingleToInt32Bits(e3) << 32; } /// /// Initializes a new instance of the struct with the specified /// elements. /// /// Element 0 /// Element 1 public V128(long e0, long e1) : this((ulong)e0, (ulong)e1) { } /// /// Initializes a new instance of the struct with the specified elements. /// /// Element 0 /// Element 1 public V128(ulong e0, ulong e1) { _e0 = e0; _e1 = e1; } /// /// Initializes a new instance of the struct with the specified elements. /// /// Element 0 /// Element 1 /// Element 2 /// Element 3 public V128(int e0, int e1, int e2, int e3) : this((uint)e0, (uint)e1, (uint)e2, (uint)e3) { } /// /// Initializes a new instance of the struct with the specified elements. /// /// Element 0 /// Element 1 /// Element 2 /// Element 3 public V128(uint e0, uint e1, uint e2, uint e3) { _e0 = (ulong)e0 << 0; _e0 |= (ulong)e1 << 32; _e1 = (ulong)e2 << 0; _e1 |= (ulong)e3 << 32; } /// /// Initializes a new instance of the struct from the specified array. /// /// array to use public V128(byte[] data) { _e0 = (ulong)BitConverter.ToInt64(data, 0); _e1 = (ulong)BitConverter.ToInt64(data, 8); } /// /// Returns the value of the as a scalar. /// /// Type of scalar /// Value of the as a scalar /// Size of is larger than 16 bytes public T As() where T : unmanaged { return Extract(0); } /// /// Extracts the element at the specified index as a from the . /// /// Element type /// Index of element /// Element at the specified index as a from the /// /// is out of bound or the size of is larger than 16 bytes /// public T Extract(int index) where T : unmanaged { if ((uint)index >= GetElementCount()) ThrowIndexOutOfRange(); // Performs: // return *((*T)this + index); return Unsafe.Add(ref Unsafe.As(ref this), index); } /// /// Inserts the specified value into the element at the specified index in the . /// /// Element type /// Index of element /// Value to insert /// /// is out of bound or the size of is larger than 16 bytes /// public void Insert(int index, T value) where T : unmanaged { if ((uint)index >= GetElementCount()) ThrowIndexOutOfRange(); // Performs: // *((*T)this + index) = value; Unsafe.Add(ref Unsafe.As(ref this), index) = value; } /// /// Returns a new array which represents the . /// /// A new array which represents the public byte[] ToArray() { byte[] data = new byte[16]; Span span = data; BitConverter.TryWriteBytes(span, _e0); BitConverter.TryWriteBytes(span.Slice(8), _e1); return data; } /// /// Performs a bitwise logical left shift on the specified by the specified shift count. /// /// instance /// Number of shifts /// Result of left shift /// /// This supports shift counts up to 63; anything above may result in unexpected behaviour. /// public static V128 operator <<(V128 x, int shift) { if (shift == 0) { return new V128(x._e0, x._e1); } ulong shiftOut = x._e0 >> (64 - shift); return new V128(x._e0 << shift, (x._e1 << shift) | shiftOut); } /// /// Performs a bitwise logical right shift on the specified by the specified shift count. /// /// instance /// Number of shifts /// Result of right shift /// /// This supports shift counts up to 63; anything above may result in unexpected behaviour. /// public static V128 operator >>(V128 x, int shift) { if (shift == 0) { return new V128(x._e0, x._e1); } ulong shiftOut = x._e1 & ((1UL << shift) - 1); return new V128((x._e0 >> shift) | (shiftOut << (64 - shift)), x._e1 >> shift); } /// /// Performs a bitwise not on the specified . /// /// Target /// Result of not operation public static V128 operator ~(V128 x) => new V128(~x._e0, ~x._e1); /// /// Performs a bitwise and on the specified instances. /// /// First instance /// Second instance /// Result of and operation public static V128 operator &(V128 x, V128 y) => new V128(x._e0 & y._e0, x._e1 & y._e1); /// /// Performs a bitwise or on the specified instances. /// /// First instance /// Second instance /// Result of or operation public static V128 operator |(V128 x, V128 y) => new V128(x._e0 | y._e0, x._e1 | y._e1); /// /// Performs a bitwise exlusive or on the specified instances. /// /// First instance /// Second instance /// Result of exclusive or operation public static V128 operator ^(V128 x, V128 y) => new V128(x._e0 ^ y._e0, x._e1 ^ y._e1); /// /// Determines if the specified instances are equal. /// /// First instance /// Second instance /// true if equal; otherwise false public static bool operator ==(V128 x, V128 y) => x.Equals(y); /// /// Determines if the specified instances are not equal. /// /// First instance /// Second instance /// true if not equal; otherwise false public static bool operator !=(V128 x, V128 y) => !x.Equals(y); /// /// Determines if the specified is equal to this instance. /// /// Other instance /// true if equal; otherwise false public bool Equals(V128 other) { return other._e0 == _e0 && other._e1 == _e1; } /// /// Determines if the specified is equal to this instance. /// /// Other instance /// true if equal; otherwise false public override bool Equals(object obj) { return obj is V128 vector && Equals(vector); } /// public override int GetHashCode() { return HashCode.Combine(_e0, _e1); } /// public override string ToString() { return $"0x{_e1:X16}{_e0:X16}"; } private uint GetElementCount() where T : unmanaged { return (uint)(Unsafe.SizeOf() / Unsafe.SizeOf()); } private static void ThrowIndexOutOfRange() { throw new ArgumentOutOfRangeException("index"); } } }