using ChocolArm64.Events; using ChocolArm64.Memory; using ChocolArm64.State; using System; using System.Collections.Generic; namespace Ryujinx.Core.OsHle.Svc { partial class SvcHandler { private delegate void SvcFunc(AThreadState ThreadState); private Dictionary SvcFuncs; private Switch Ns; private Process Process; private AMemory Memory; private static Random Rng; private ulong CurrentHeapSize; public SvcHandler(Switch Ns, Process Process) { SvcFuncs = new Dictionary() { { 0x01, SvcSetHeapSize }, { 0x03, SvcSetMemoryAttribute }, { 0x04, SvcMapMemory }, { 0x05, SvcUnmapMemory }, { 0x06, SvcQueryMemory }, { 0x07, SvcExitProcess }, { 0x08, SvcCreateThread }, { 0x09, SvcStartThread }, { 0x0b, SvcSleepThread }, { 0x0c, SvcGetThreadPriority }, { 0x0d, SvcSetThreadPriority }, { 0x0f, SvcSetThreadCoreMask }, { 0x13, SvcMapSharedMemory }, { 0x14, SvcUnmapSharedMemory }, { 0x15, SvcCreateTransferMemory }, { 0x16, SvcCloseHandle }, { 0x17, SvcResetSignal }, { 0x18, SvcWaitSynchronization }, { 0x1a, SvcArbitrateLock }, { 0x1b, SvcArbitrateUnlock }, { 0x1c, SvcWaitProcessWideKeyAtomic }, { 0x1d, SvcSignalProcessWideKey }, { 0x1e, SvcGetSystemTick }, { 0x1f, SvcConnectToNamedPort }, { 0x21, SvcSendSyncRequest }, { 0x22, SvcSendSyncRequestWithUserBuffer }, { 0x25, SvcGetThreadId }, { 0x26, SvcBreak }, { 0x27, SvcOutputDebugString }, { 0x29, SvcGetInfo } }; this.Ns = Ns; this.Process = Process; this.Memory = Process.Memory; } static SvcHandler() { Rng = new Random(); } public void SvcCall(object sender, AInstExceptionEventArgs e) { AThreadState ThreadState = (AThreadState)sender; if (SvcFuncs.TryGetValue(e.Id, out SvcFunc Func)) { Logging.Trace($"(Thread {ThreadState.ThreadId}) {Func.Method.Name} called."); Func(ThreadState); Logging.Trace($"(Thread {ThreadState.ThreadId}) {Func.Method.Name} ended."); } else { throw new NotImplementedException(e.Id.ToString("x4")); } } } }