using ChocolArm64; namespace Ryujinx.Core.OsHle.Handles { public class HThread { public AThread Thread { get; private set; } public int ProcessorId { get; private set; } public int Priority { get; private set; } public int ThreadId => Thread.ThreadId; public HThread(AThread Thread, int ProcessorId, int Priority) { this.Thread = Thread; this.ProcessorId = ProcessorId; this.Priority = Priority; } } }