// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // namespace Ryujinx.Audio.Renderer.Common { /// /// Represents the state of a memory pool. /// public enum MemoryPoolUserState : uint { /// /// Invalid state. /// Invalid = 0, /// /// The memory pool is new. (client side only) /// New = 1, /// /// The user asked to detach the memory pool from the . /// RequestDetach = 2, /// /// The memory pool is detached from the . /// Detached = 3, /// /// The user asked to attach the memory pool to the . /// RequestAttach = 4, /// /// The memory pool is attached to the . /// Attached = 5, /// /// The memory pool is released. (client side only) /// Released = 6 } }