// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // using System.Runtime.CompilerServices; namespace Ryujinx.Audio.Renderer.Common { /// /// Update data header used for input and output of . /// public struct UpdateDataHeader { public int Revision; public uint BehaviourSize; public uint MemoryPoolsSize; public uint VoicesSize; public uint VoiceResourcesSize; public uint EffectsSize; public uint MixesSize; public uint SinksSize; public uint PerformanceBufferSize; public uint Unknown24; public uint RenderInfoSize; private unsafe fixed int _reserved[4]; public uint TotalSize; public void Initialize(int revision) { Revision = revision; TotalSize = (uint)Unsafe.SizeOf(); } } }