using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Services.Ssl.SslService; using Ryujinx.HLE.HOS.Services.Ssl.Types; namespace Ryujinx.HLE.HOS.Services.Ssl { [Service("ssl")] class ISslService : IpcService { // NOTE: The SSL service is used by games to connect it to various official online services, which we do not intend to support. // In this case it is acceptable to stub all calls of the service. public ISslService(ServiceCtx context) { } [CommandHipc(0)] // CreateContext(nn::ssl::sf::SslVersion, u64, pid) -> object public ResultCode CreateContext(ServiceCtx context) { SslVersion sslVersion = (SslVersion)context.RequestData.ReadUInt32(); ulong pidPlaceholder = context.RequestData.ReadUInt64(); MakeObject(context, new ISslContext(context)); Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { sslVersion }); return ResultCode.Success; } [CommandHipc(5)] // SetInterfaceVersion(u32) public ResultCode SetInterfaceVersion(ServiceCtx context) { // 1 = 3.0.0+, 2 = 5.0.0+, 3 = 6.0.0+ uint interfaceVersion = context.RequestData.ReadUInt32(); Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { interfaceVersion }); return ResultCode.Success; } } }