using Ryujinx.Graphics.Shader.Instructions; namespace Ryujinx.Graphics.Shader.Decoders { class OpCodeSetImm : OpCodeSet, IOpCodeImm { public int Immediate { get; } public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSetImm(emitter, address, opCode); public OpCodeSetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { Immediate = DecoderHelper.DecodeS20Immediate(opCode); } } }