using Ryujinx.HLE.HOS.Kernel.Common; namespace Ryujinx.HLE.HOS.Kernel.Threading { class KWritableEvent : KAutoObject { private KEvent _parent; public KWritableEvent(Horizon system, KEvent parent) : base(system) { _parent = parent; } public void Signal() { _parent.ReadableEvent.Signal(); } public KernelResult Clear() { return _parent.ReadableEvent.Clear(); } } }