namespace Ryujinx.Graphics.Gpu { class LinearSwizzle : ISwizzle { private int Pitch; private int Bpp; public LinearSwizzle(int Pitch, int Bpp) { this.Pitch = Pitch; this.Bpp = Bpp; } public int GetSwizzleOffset(int X, int Y) { return X * Bpp + Y * Pitch; } } }