using System; using System.IO; namespace Ryujinx.HLE.Loaders.Compression { static class BackwardsLz { private class BackwardsReader { private Stream _baseStream; public BackwardsReader(Stream baseStream) { this._baseStream = baseStream; } public byte ReadByte() { _baseStream.Seek(-1, SeekOrigin.Current); byte value = (byte)_baseStream.ReadByte(); _baseStream.Seek(-1, SeekOrigin.Current); return value; } public short ReadInt16() { return (short)((ReadByte() << 8) | (ReadByte() << 0)); } public int ReadInt32() { return ((ReadByte() << 24) | (ReadByte() << 16) | (ReadByte() << 8) | (ReadByte() << 0)); } } public static byte[] Decompress(Stream input, int decompressedLength) { long end = input.Position; BackwardsReader reader = new BackwardsReader(input); int additionalDecLength = reader.ReadInt32(); int startOffset = reader.ReadInt32(); int compressedLength = reader.ReadInt32(); input.Seek(12 - startOffset, SeekOrigin.Current); byte[] dec = new byte[decompressedLength]; int decompressedLengthUnpadded = compressedLength + additionalDecLength; int decompressionStart = decompressedLength - decompressedLengthUnpadded; int decPos = dec.Length; byte mask = 0; byte header = 0; while (decPos > decompressionStart) { if ((mask >>= 1) == 0) { header = reader.ReadByte(); mask = 0x80; } if ((header & mask) == 0) { dec[--decPos] = reader.ReadByte(); } else { ushort pair = (ushort)reader.ReadInt16(); int length = (pair >> 12) + 3; int position = (pair & 0xfff) + 3; decPos -= length; if (length <= position) { int srcPos = decPos + position; Buffer.BlockCopy(dec, srcPos, dec, decPos, length); } else { for (int offset = 0; offset < length; offset++) { dec[decPos + offset] = dec[decPos + position + offset]; } } } } return dec; } } }