namespace Ryujinx.Common.Configuration.Hid { public struct NpadControllerLeft { public ControllerInputId StickX { get; set; } public bool InvertStickX { get; set; } public ControllerInputId StickY { get; set; } public bool InvertStickY { get; set; } public ControllerInputId StickButton { get; set; } public ControllerInputId ButtonMinus { get; set; } public ControllerInputId ButtonL { get; set; } public ControllerInputId ButtonZl { get; set; } public ControllerInputId ButtonSl { get; set; } public ControllerInputId ButtonSr { get; set; } public ControllerInputId DPadUp { get; set; } public ControllerInputId DPadDown { get; set; } public ControllerInputId DPadLeft { get; set; } public ControllerInputId DPadRight { get; set; } } }