using Ryujinx.Memory; namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostProfGpu { class NvHostProfGpuDeviceFile : NvDeviceFile { public NvHostProfGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, ulong owner) : base(context, owner) { } public override void Close() { } } }