using Ryujinx.Common.Configuration; using Ryujinx.Cpu; using Ryujinx.Cpu.Jit; using Ryujinx.Graphics.Gpu; using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.Memory; using System; namespace Ryujinx.HLE.HOS { class ArmProcessContextFactory : IProcessContextFactory { private readonly ICpuEngine _cpuEngine; private readonly GpuContext _gpu; private readonly string _titleIdText; private readonly string _displayVersion; private readonly bool _diskCacheEnabled; private readonly ulong _codeAddress; private readonly ulong _codeSize; public IDiskCacheLoadState DiskCacheLoadState { get; private set; } public ArmProcessContextFactory( ICpuEngine cpuEngine, GpuContext gpu, string titleIdText, string displayVersion, bool diskCacheEnabled, ulong codeAddress, ulong codeSize) { _cpuEngine = cpuEngine; _gpu = gpu; _titleIdText = titleIdText; _displayVersion = displayVersion; _diskCacheEnabled = diskCacheEnabled; _codeAddress = codeAddress; _codeSize = codeSize; } public IProcessContext Create(KernelContext context, ulong pid, ulong addressSpaceSize, InvalidAccessHandler invalidAccessHandler, bool for64Bit) { MemoryManagerMode mode = context.Device.Configuration.MemoryManagerMode; if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible)) { mode = MemoryManagerMode.SoftwarePageTable; } IArmProcessContext processContext; switch (mode) { case MemoryManagerMode.SoftwarePageTable: var memoryManager = new MemoryManager(context.Memory, addressSpaceSize, invalidAccessHandler); processContext = new ArmProcessContext(pid, _cpuEngine, _gpu, memoryManager, for64Bit); break; case MemoryManagerMode.HostMapped: case MemoryManagerMode.HostMappedUnsafe: bool unsafeMode = mode == MemoryManagerMode.HostMappedUnsafe; var memoryManagerHostMapped = new MemoryManagerHostMapped(context.Memory, addressSpaceSize, unsafeMode, invalidAccessHandler); processContext = new ArmProcessContext(pid, _cpuEngine, _gpu, memoryManagerHostMapped, for64Bit); break; default: throw new ArgumentOutOfRangeException(); } DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize); return processContext; } } }