using Ryujinx.Cpu; using Ryujinx.Memory; namespace Ryujinx.HLE.HOS.Kernel.Process { class ProcessContextFactory : IProcessContextFactory { public IProcessContext Create(MemoryBlock backingMemory, ulong addressSpaceSize, InvalidAccessHandler invalidAccessHandler) { return new ProcessContext(new AddressSpaceManager(backingMemory, addressSpaceSize)); } } }