using ChocolArm64.State; using Ryujinx.HLE.Logging; using Ryujinx.HLE.OsHle.Handles; using System.Threading; using static Ryujinx.HLE.OsHle.ErrorCode; namespace Ryujinx.HLE.OsHle.Kernel { partial class SvcHandler { private void SvcCreateThread(AThreadState ThreadState) { long EntryPoint = (long)ThreadState.X1; long ArgsPtr = (long)ThreadState.X2; long StackTop = (long)ThreadState.X3; int Priority = (int)ThreadState.X4; int ProcessorId = (int)ThreadState.X5; if ((uint)Priority > 0x3f) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid priority 0x{Priority:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidPriority); return; } if (ProcessorId == -2) { //TODO: Get this value from the NPDM file. ProcessorId = 0; } else if ((uint)ProcessorId > 3) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{ProcessorId:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId); return; } int Handle = Process.MakeThread( EntryPoint, StackTop, ArgsPtr, Priority, ProcessorId); ThreadState.X0 = 0; ThreadState.X1 = (ulong)Handle; } private void SvcStartThread(AThreadState ThreadState) { int Handle = (int)ThreadState.X0; KThread NewThread = Process.HandleTable.GetData(Handle); if (NewThread != null) { Process.Scheduler.StartThread(NewThread); Process.Scheduler.SetReschedule(NewThread.ProcessorId); ThreadState.X0 = 0; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcExitThread(AThreadState ThreadState) { KThread CurrThread = Process.GetThread(ThreadState.Tpidr); CurrThread.Thread.StopExecution(); } private void SvcSleepThread(AThreadState ThreadState) { ulong TimeoutNs = ThreadState.X0; Ns.Log.PrintDebug(LogClass.KernelSvc, "Timeout = " + TimeoutNs.ToString("x16")); KThread CurrThread = Process.GetThread(ThreadState.Tpidr); if (TimeoutNs == 0) { Process.Scheduler.Yield(CurrThread); } else { Process.Scheduler.Suspend(CurrThread); Thread.Sleep(NsTimeConverter.GetTimeMs(TimeoutNs)); Process.Scheduler.Resume(CurrThread); } } private void SvcGetThreadPriority(AThreadState ThreadState) { int Handle = (int)ThreadState.X1; KThread Thread = GetThread(ThreadState.Tpidr, Handle); if (Thread != null) { ThreadState.X0 = 0; ThreadState.X1 = (ulong)Thread.ActualPriority; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcSetThreadPriority(AThreadState ThreadState) { int Handle = (int)ThreadState.X0; int Priority = (int)ThreadState.X1; Ns.Log.PrintDebug(LogClass.KernelSvc, "Handle = " + Handle .ToString("x8") + ", " + "Priority = " + Priority.ToString("x8")); KThread Thread = GetThread(ThreadState.Tpidr, Handle); if (Thread != null) { Thread.SetPriority(Priority); ThreadState.X0 = 0; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcGetThreadCoreMask(AThreadState ThreadState) { int Handle = (int)ThreadState.X2; Ns.Log.PrintDebug(LogClass.KernelSvc, "Handle = " + Handle.ToString("x8")); KThread Thread = GetThread(ThreadState.Tpidr, Handle); if (Thread != null) { ThreadState.X0 = 0; ThreadState.X1 = (ulong)Thread.IdealCore; ThreadState.X2 = (ulong)Thread.CoreMask; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcSetThreadCoreMask(AThreadState ThreadState) { int Handle = (int)ThreadState.X0; int IdealCore = (int)ThreadState.X1; long CoreMask = (long)ThreadState.X2; Ns.Log.PrintDebug(LogClass.KernelSvc, "Handle = " + Handle .ToString("x8") + ", " + "IdealCore = " + IdealCore.ToString("x8") + ", " + "CoreMask = " + CoreMask .ToString("x16")); KThread Thread = GetThread(ThreadState.Tpidr, Handle); if (IdealCore == -2) { //TODO: Get this value from the NPDM file. IdealCore = 0; CoreMask = 1 << IdealCore; } else { if ((uint)IdealCore > 3) { if ((IdealCore | 2) != -1) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{IdealCore:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId); return; } } else if ((CoreMask & (1 << IdealCore)) == 0) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask); return; } } if (Thread == null) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); return; } //-1 is used as "don't care", so the IdealCore value is ignored. //-2 is used as "use NPDM default core id" (handled above). //-3 is used as "don't update", the old IdealCore value is kept. if (IdealCore == -3 && (CoreMask & (1 << Thread.IdealCore)) == 0) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask); return; } Process.Scheduler.ChangeCore(Thread, IdealCore, (int)CoreMask); ThreadState.X0 = 0; } private void SvcGetCurrentProcessorNumber(AThreadState ThreadState) { ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).ActualCore; } private void SvcGetThreadId(AThreadState ThreadState) { int Handle = (int)ThreadState.X1; KThread Thread = GetThread(ThreadState.Tpidr, Handle); if (Thread != null) { ThreadState.X0 = 0; ThreadState.X1 = (ulong)Thread.ThreadId; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcSetThreadActivity(AThreadState ThreadState) { int Handle = (int)ThreadState.X0; bool Active = (int)ThreadState.X1 == 0; KThread Thread = Process.HandleTable.GetData(Handle); if (Thread != null) { Process.Scheduler.SetThreadActivity(Thread, Active); ThreadState.X0 = 0; } else { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); } } private void SvcGetThreadContext3(AThreadState ThreadState) { long Position = (long)ThreadState.X0; int Handle = (int)ThreadState.X1; KThread Thread = Process.HandleTable.GetData(Handle); if (Thread == null) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); return; } if (Process.GetThread(ThreadState.Tpidr) == Thread) { Ns.Log.PrintWarning(LogClass.KernelSvc, $"Thread handle 0x{Handle:x8} is current thread!"); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidThread); return; } Memory.WriteUInt64(Position + 0x0, ThreadState.X0); Memory.WriteUInt64(Position + 0x8, ThreadState.X1); Memory.WriteUInt64(Position + 0x10, ThreadState.X2); Memory.WriteUInt64(Position + 0x18, ThreadState.X3); Memory.WriteUInt64(Position + 0x20, ThreadState.X4); Memory.WriteUInt64(Position + 0x28, ThreadState.X5); Memory.WriteUInt64(Position + 0x30, ThreadState.X6); Memory.WriteUInt64(Position + 0x38, ThreadState.X7); Memory.WriteUInt64(Position + 0x40, ThreadState.X8); Memory.WriteUInt64(Position + 0x48, ThreadState.X9); Memory.WriteUInt64(Position + 0x50, ThreadState.X10); Memory.WriteUInt64(Position + 0x58, ThreadState.X11); Memory.WriteUInt64(Position + 0x60, ThreadState.X12); Memory.WriteUInt64(Position + 0x68, ThreadState.X13); Memory.WriteUInt64(Position + 0x70, ThreadState.X14); Memory.WriteUInt64(Position + 0x78, ThreadState.X15); Memory.WriteUInt64(Position + 0x80, ThreadState.X16); Memory.WriteUInt64(Position + 0x88, ThreadState.X17); Memory.WriteUInt64(Position + 0x90, ThreadState.X18); Memory.WriteUInt64(Position + 0x98, ThreadState.X19); Memory.WriteUInt64(Position + 0xa0, ThreadState.X20); Memory.WriteUInt64(Position + 0xa8, ThreadState.X21); Memory.WriteUInt64(Position + 0xb0, ThreadState.X22); Memory.WriteUInt64(Position + 0xb8, ThreadState.X23); Memory.WriteUInt64(Position + 0xc0, ThreadState.X24); Memory.WriteUInt64(Position + 0xc8, ThreadState.X25); Memory.WriteUInt64(Position + 0xd0, ThreadState.X26); Memory.WriteUInt64(Position + 0xd8, ThreadState.X27); Memory.WriteUInt64(Position + 0xe0, ThreadState.X28); Memory.WriteUInt64(Position + 0xe8, ThreadState.X29); Memory.WriteUInt64(Position + 0xf0, ThreadState.X30); Memory.WriteUInt64(Position + 0xf8, ThreadState.X31); Memory.WriteInt64(Position + 0x100, Thread.LastPc); Memory.WriteUInt64(Position + 0x108, (ulong)ThreadState.Psr); Memory.WriteVector128(Position + 0x110, ThreadState.V0); Memory.WriteVector128(Position + 0x120, ThreadState.V1); Memory.WriteVector128(Position + 0x130, ThreadState.V2); Memory.WriteVector128(Position + 0x140, ThreadState.V3); Memory.WriteVector128(Position + 0x150, ThreadState.V4); Memory.WriteVector128(Position + 0x160, ThreadState.V5); Memory.WriteVector128(Position + 0x170, ThreadState.V6); Memory.WriteVector128(Position + 0x180, ThreadState.V7); Memory.WriteVector128(Position + 0x190, ThreadState.V8); Memory.WriteVector128(Position + 0x1a0, ThreadState.V9); Memory.WriteVector128(Position + 0x1b0, ThreadState.V10); Memory.WriteVector128(Position + 0x1c0, ThreadState.V11); Memory.WriteVector128(Position + 0x1d0, ThreadState.V12); Memory.WriteVector128(Position + 0x1e0, ThreadState.V13); Memory.WriteVector128(Position + 0x1f0, ThreadState.V14); Memory.WriteVector128(Position + 0x200, ThreadState.V15); Memory.WriteVector128(Position + 0x210, ThreadState.V16); Memory.WriteVector128(Position + 0x220, ThreadState.V17); Memory.WriteVector128(Position + 0x230, ThreadState.V18); Memory.WriteVector128(Position + 0x240, ThreadState.V19); Memory.WriteVector128(Position + 0x250, ThreadState.V20); Memory.WriteVector128(Position + 0x260, ThreadState.V21); Memory.WriteVector128(Position + 0x270, ThreadState.V22); Memory.WriteVector128(Position + 0x280, ThreadState.V23); Memory.WriteVector128(Position + 0x290, ThreadState.V24); Memory.WriteVector128(Position + 0x2a0, ThreadState.V25); Memory.WriteVector128(Position + 0x2b0, ThreadState.V26); Memory.WriteVector128(Position + 0x2c0, ThreadState.V27); Memory.WriteVector128(Position + 0x2d0, ThreadState.V28); Memory.WriteVector128(Position + 0x2e0, ThreadState.V29); Memory.WriteVector128(Position + 0x2f0, ThreadState.V30); Memory.WriteVector128(Position + 0x300, ThreadState.V31); Memory.WriteInt32(Position + 0x310, ThreadState.Fpcr); Memory.WriteInt32(Position + 0x314, ThreadState.Fpsr); Memory.WriteInt64(Position + 0x318, ThreadState.Tpidr); ThreadState.X0 = 0; } } }