using ChocolArm64.Memory; namespace Ryujinx.HLE.OsHle { static class Homebrew { //http://switchbrew.org/index.php?title=Homebrew_ABI public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle) { Memory.Manager.Map(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW); //MainThreadHandle WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle); //NextLoadPath WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400); //AppletType WriteConfigEntry(Memory, ref Position, 7); //EndOfList WriteConfigEntry(Memory, ref Position, 0); } private static void WriteConfigEntry( AMemory Memory, ref long Position, int Key, int Flags = 0, long Value0 = 0, long Value1 = 0) { Memory.WriteInt32(Position + 0x00, Key); Memory.WriteInt32(Position + 0x04, Flags); Memory.WriteInt64(Position + 0x08, Value0); Memory.WriteInt64(Position + 0x10, Value1); Position += 0x18; } public static string ReadHbAbiNextLoadPath(AMemory Memory, long Position) { string FileName = null; while (true) { long Key = Memory.ReadInt64(Position); if (Key == 2) { long Value0 = Memory.ReadInt64(Position + 0x08); long Value1 = Memory.ReadInt64(Position + 0x10); FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0); break; } else if (Key == 0) { break; } Position += 0x18; } return FileName; } } }