using Ryujinx.Graphics.Shader.Decoders; using Ryujinx.Graphics.Shader.Translation; using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper; namespace Ryujinx.Graphics.Shader.Instructions { static partial class InstEmit { public static void Vmad(EmitterContext context) { InstVmad op = context.GetOp(); // TODO: Implement properly. context.Copy(GetDest(op.Dest), GetSrcReg(context, op.SrcC)); } } }